<aside> 🎶 This is part of a ongoing series called Building A Music Engine

It documents the process of me smashing my head against the keyboard to build a game called LETSGO

It’s gotten long enough to break into several sections:

Designing Sound

How do you even begin to start turning Music into a Game?

Programming Music: Constant Data

All music is math. Computers are good at math.

Unreal C++

This chapter is brought to you by PAIN

Actually Writing Some Damn Code

Now that my code editor works with Unreal, I can actually implement a thing.

Pointers Are Hard

First contact with un-trivial programming task in Unreal.

Days of pain grokking Unreal’s pointer system, mostly due to poor official documentation.

Figured it out though, which is an un-trivial milestone in Unreal development.